They swooped into an established genre late and released an ultra polished and playable version of it. That said, Blizzard was never the "innovative" company. If it was named literally anything but Diablo it would have gone down in flames as it deserved to. This is true - you didn't even mention launch Diablo 3, which was as cynical and terrible of a product as you can find in all of gaming ever. Overwatches commitment to frequent themes targeted at loot boxes, is that gaming or money?īlizzard has been on their knees sucking the almighty dollar since they went public, they will never be the same again. Trying to sell Necromancer for 20$ in Diablo 4? That a move based on gaming or money? ![]() Where's the innovation? Where's Warcraft 4? It's locked behind a paywall called World of Warcraft where the company is actively looking to drain every cent out of their 10 year old product EVEN RELEASING IT AGAIN versus making new IP Virtually every video game decision Activision/Blizzard has made since the success of WoW has been about making money, not games.Īnybody remember Starcraft and how successful it was? Does anybody truly think breaking a complete game into 3 individual paying transactions was done for the sake of gaming or money?Īnybody remember Warcraft 3 and how successful it was leading to the birth of the MOBA community with original DOTA. Does anybody remember the last BlizzCon? "You people have cellphones right?" for Diablo Mobile ![]() It also sounds exactly like what Blizzard has been producing. ![]() It honestly sounds like every company I've ever worked for in that from top to bottom there's tons of disharmony and a lack of direction.
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